Apple Glass – Tracking right

No glassholes please, we are Apple.

  • Details of Apple’s rumoured augmented reality offering has leaked and it looks like Apple has taken a practical approach that could result in a product with limited function but one that aficionados might buy.
  • This product has been rumoured for some time and was expected to follow a virtual reality product but of the VR version, there is no sign.
  • The main features of the leaked details are:
    • First and foremost: The product will be no bigger than a regular pair of spectacles.
    • I have long believed that this is a crucial element for any AR products that the consumer is going to pay money for.
    • Second, compute: All of the computation will be done on a companion iPhone device.
    • This makes complete sense because this is how the spectacle size can be achieved and also have acceptable battery life.
    • The iPhone is a highly capable compute platform with world-beating battery life in the latest generation that most users will have with them anyway.
    • This makes it a very good solution to the problem of size and weight for AR.
    • One potential issue is the image transfer from the iPhone to the display (glasses) where Bluetooth may not have enough bandwidth to carry the signal.
    • Hence, some kind of proprietary bookended radio solution may be required to make this work well.
    • Third, Price: The mooted price is $499 which is well below where other AR offerings are currently priced which may make it acceptable to a larger range of iOS ecosystem members.
    • Fourth, LIDAR: The main sensor in the AR unit is expected to be LIDAR based rather than a camera which caused widespread derision for Google and the failure of its Google Glass device in 2013.
    • Apple already has a miniature version of this in the new iPad Pro and it will almost certainly be used to capture a map of 3D map where the user is which is crucial to being able to overlay convincing digital content on top.
    • Fifth display: Apple intends to have a display for each eye (which will work with prescriptions) which enable some stereoscopic 3D effects to be created but I doubt that they will be full-frame.
    • In order to create convincing 3D AR content, I have long believed that the display needs to be full-frame and not letterboxed as it is in all AR offering available today.
    • Some of the Chinese players like Nreal have made good progress on this front, but there is still some distance to go.
    • This limitation can be addressed by not being too ambitious with content and sticking to simple useful functionalities.
    • These would include directions while driving or cycling or instructions lists or videos while engaged on tasks that involve two hands.
  • Apple has a reputation for a user experience that is both good and easy to use and if this is not met, the device will never be launched.
  • Hence, I suspect that Apple has made a lot of the right choices given the limitations of what is possible today resulting in a device that won’t overpromise and will deliver on its expectations.
  • There is clear launch time for his product and given that it won’t be ready for a while and the current pandemic, this could be pushed out to 2021 or beyond.
  • Apple has learned a lot from the failure of its peers looks to me to be on the right track with this product.
  • However, I can’t really say the same for the share price which, along with the rest of the market, looks very punchy on a 2020 PER of 24x when serving a market that will fall by 10-20% in the coming 12 months.

RICHARD WINDSOR

Richard is founder, owner of research company, Radio Free Mobile. He has 16 years of experience working in sell side equity research. During his 11 year tenure at Nomura Securities, he focused on the equity coverage of the Global Technology sector.