Zynga – In play.

Mobile gaming is much trickier than it would appear.

  • Zynga appears to be attracting interest for acquisition (see here), but I think that the notion that buying Zynga will suddenly fix one’s weakness with regard to mobile gaming is problematic at best.
  • Bloomberg has made the case as to why Ubisoft could benefit from owning Zynga (see here) which similar to a case I have also made several times (see here), but while the theory is great, it is proving more difficult in practice.
  • The field of mobile gaming is both volatile and fragmented and unlike every other Digital Life segment, there is no single dominant player.
  • This is because the major platforms in developed markets for games (Xbox Live, PlayStation Network and Steam) have failed to make any real impact on mobile devices.
  • Consequently, the space is wide open and has been for some considerable time.
  • Hence, for gaming studios with lots of successful games, there is an avenue to take those games and push them to mobile users and grow revenues.
  • This was exactly why Activision Blizzard bought King Digital in 2015 (see here) as it had lots of games and no mobile users whereas King Digital had only 2 games but 500m mobile users.
  • However, things have not gone well and instead of a thriving gaming community based on Activision games, there are still just two games and a rapidly declining user base as those games age and are not replaced.
  • Supercell which was acquired by Tencent has also not fared desperately well (see here) indicating that this strategy has some complications that make it much harder than it looks.
  • I suspect that the main issue is that PC and console gamers are hard-core gamers happy to spend $60 on a title and play it for hours.
  • On the other hand, mobile gamers pay nothing for the games and can choose to buy add-ons to speed their progress.
  • Furthermore, these gamers are casual in that they dip in and out, often playing a game for only a few minutes at a time.
  • No one has been able to cross this divide (except perhaps Fortnite) and I think that should Ubisoft buy Zynga, it may end up suffering the same fate as Activision.
  • This is a very attractive proposition, but it is clear that to get it right superlative execution and an ironclad strategy are required.
  • I doubt Ubisoft has these in hand for Zynga.

RICHARD WINDSOR

Richard is founder, owner of research company, Radio Free Mobile. He has 16 years of experience working in sell side equity research. During his 11 year tenure at Nomura Securities, he focused on the equity coverage of the Global Technology sector.